Re:AOPG Infinite Tower Guide
Endless wave mode, drop brackets, and how it pairs with Final Slingshot on Plant Island.
Infinite Tower is the endless PvE gamemode Boss Studios shipped alongside the Final Slingshot update. Players search for it every week because the mode drops exclusive accessories on higher waves and the patch code InfiniteTower! still sits on every August 2026 working-code list. This page explains what the mode is, how rewards scale by wave band, how it connects to Final Slingshot on Plant Island (Sea 3), and which builds survive past wave 50.
If you only came for free rewards, redeem InfiniteTower! (2× Drop for 1 hour) and SuperWB from the working codes list before you queue. Timed drop buffs stack with tower wave loot and with Super World Boss summons that arrived in the same patch.
What Infinite Tower Is
Infinite Tower is a wave-based challenge mode. Each wave raises enemy HP and damage. There is no single “final floor” — you push as far as your loadout allows, then cash out the drops for that band. Official Trello notes for the Infinite Tower & Final Slingshot update also added:
- Super World Boss class — ignores player damage reduction.
- New accessories (Long Nose, Sniper Top, Sniper Suit, Giant DNA passive).
- Rat title and Sniper King artifact for gun-focused builds.
- Codes
InfiniteTower!,SuperWB,Slingshot, andEvilGiant!.
Treat the tower as a weekly gear farm, not a one-time story quest. Pair it with the loadouts guide so you can swap to a gun or AoE fruit the moment waves get dense.
Wave Reward Brackets
Community and Trello drop notes group tower loot by wave band:
| Wave band | Notable drops | Notes |
|---|---|---|
| 1–30 | Common materials, EXP tickets | Warm-up; finish early if undergeared |
| 31–50 | Mid accessories (~1.5% band) | First real gear spike |
| 51–75 | Higher accessories (~3% band) | Where most endgame farmers park |
| 76+ | Rare cosmetics / title progress | Needs Mythical awakened fruit + solid Haki |
Exact percentages shift after balance patches. Recheck the official Trello if a patch note mentions tower loot. Do not trust third-party “guaranteed Mythical at floor 10” lists — those belong to other Roblox pirate games.
How to Prepare Before You Queue
- Redeem tower codes —
InfiniteTower!for 2× Drop (1h),SuperWBfor Super World Boss drop rate,Slingshotfor EXP. Full list: codes hub. - Expand inventory — tower spam fills bags. Use
NewInventoryand the inventory expansion guide. - Bring an AoE fruit — Magma, Quake, Light, or an awakened Mythical from the August fruit tier list. Single-target swords stall after wave 40.
- Unlock Observation / Kenbunshoku — Final Slingshot’s trainer on Plant Island (Sea 3) requires Final Observation. Tower and slingshot share the same patch window; see Final Slingshot.
- Turn PvP off if you are farming alone — menu gear icon → disable PvP so random bounty hunters do not wipe a deep run.
Best Builds for Deep Waves
- Gun / Sniper route — Sniper Suit (+gun damage), Sniper King artifact, Final Slingshot once unlocked. Strong when waves pack gun-weak mobs.
- Logia grind route — Magma or Light with Fishman / Cyborg. Fast clears through band 31–50.
- Mythical raid route — Dragon, Soul, or Phoenix awakened with Mythical awakening order already done. Needed for 76+.
- Support style flex — Multiverse styles (Gojo, Goku, Accelerator) help crowd control. Rank them on the Multiverse style tier list.
Race choice still matters. Hybrid is required for Chainsaw Man support but is not mandatory for tower. Mink and Cyborg remain the safest generalist picks — see races and Hybrid race.
Final Slingshot Tie-In
The same update that shipped Infinite Tower added Final Slingshot on Plant Island in Sea 3. Requirements from the Trello card:
- Final Observation / Kenbunshoku unlocked.
- ×5 Slingshot Parts.
- Kill ×1 Warp Gunsman (Sea 3 Warp Dungeon, Cake Island).
Passive: ×2 damage reduction. Full walkthrough: Final Slingshot guide. Gun builds that clear tower bands 51–75 usually finish this quest the same week.
Codes Tied to the Tower Patch
| Code | Reward |
|---|---|
InfiniteTower! | 2× Drop (1 hour) |
SuperWB | 2× Drop (30 min) |
Slingshot | 2× EXP (2 hours) |
EvilGiant! | Spawn token / Giant DNA path |
Redeem through the bird icon. If the UI asks for a YouTube Channel ID, follow Channel ID. Case and punctuation matter — InfiniteTower! is not infinitetower.
Common Mistakes
- Entering undergeared and burning the timed
InfiniteTower!buff on a wave-10 wipe. - Ignoring inventory space until you cannot pick up band-50 accessories.
- Using a pure sword M1 build past wave 40 without AoE.
- Confusing Sailor Piece / other game tower guides with Re:AOPG — unlock rules differ.
- Skipping Sea 3 Observation before chasing Final Slingshot.
Related Pages
Frequently Asked Questions
Quick answers to the most common Re:AOPG questions.
What is Infinite Tower in Re:AOPG?
An endless wave PvE gamemode from the Final Slingshot update. Rewards scale by wave band, with better accessories after wave 31 and again after wave 51.
What does the InfiniteTower! code give?
2× Drop for one hour. Redeem it before a tower session. See the [working codes list](/codes/working-codes/).
Do I need Final Slingshot for Infinite Tower?
No, but both shipped in the same update. Gun builds that push deep waves usually unlock Final Slingshot on Plant Island (Sea 3) the same week.
Which fruit is best for Infinite Tower?
AoE Logias (Magma, Light, Quake) for mid bands; awakened Mythicals (Dragon, Soul, Phoenix) for wave 76+. Rankings: [fruit tier list](/tier-list/fruit-tier-list-august/).
Where do Super World Bosses fit in?
The same patch added Super World Bosses that ignore damage reduction. Use `SuperWB` for drop rate and bring high raw DPS, not DR stacking.